Podcasts
live actual plays
I generally have two actual play livestreams per week. Scheduling
issues sometimes mean that number dips, but sometimes I release a bonus
episode on weekends. I also try to fill schedule gaps with oneshots when
possible.
I run a variety of systems, though I’m trending more and more towards
narrative games over time.
ULTRAVIOLET
Players: Dan, Joanna, Liam, Taylor
System: Delta Green
Vibes: horror, modern setting, narrative
Status: Ongoing
A full Delta Green campaign starting before the characters became
agents
Fledgling agents spiral into insanity as they struggle to stop the
incursion
at any cost
For this campaign, I took a number of official scenarios and heavily
modified them to include common themes, move them closer together in
space and time, and foreshadow the later scenarios.
This is a complete theater-of-the-mind campaign. We don’t use any
visuals–I just try to do my best with descriptions. I do occasionally
use some ambient audio to assist with immersion, but this is a live
production so it’s nothing crazy.
Troubles in Otari
Players: Joanna, Liam, Marcello, Skye
System: Pathfinder 2nd Edition
Vibes adventure, fantasy, tactical combat
Status: Ongoing
Checking out Pathfinder 2e, with the Beginner Box and its
followup
A mysterious string of incidents strike the small town of Otari. Our
group of adventurers step up to save the community.
We had been wanting to try out PF2e for a while, so I ran the
adventures designed as a tutorial and introduction to the game. I tried
to keep the game as close to the rules as written as possible so that we
could get an accurate feel for the system.
This one is run through foundry using its excellent PF2e support. So
we have pretty nice looking maps and tokens for everything. This
campaign is pretty strongly combat focused, as the system leans heavily
in that direction.
Misc Oneshots
Players: Varies
System: Varies
Vibes varies
Status: Ongoing
Bonus content when a schedule dips, or whenever we’re excited about a
game
Candlekeep
Players: Joanna, Liam, Ryan, Trevor
System: Dungeons & Dragons 5th Edition
Vibes: adventure, fantasy, mystery, tactical combat
Status: Completed
Mysteries in and around Candlekeep, for some new players!
Our group of adventurers search for a tome esoteric enough to permit
their entry to Candlekeep. Each of them seeks different answers from its
mysterious archives
A friend’s campaign needed to take a hiatus, so I stepped in to cover
their players with a short campaign in the meantime.
We weren’t sure how long the hiatus would need to be, so we decided
on playing through some of the adventures from Candlekeep Mysteries
until their original GM was ready to get things going again. That way,
we could finish the campaign at the end of one of the short
mysteries.
We started at level 3, and got through Book of the Raven,
Shemshine’s Bedtime Rhyme, and The Price of
Beauty.
Some of these players stuck around for future campaigns of mine!
Destination | Divergence
Players: Aria, Ashlee, Charlie, Keiran, Marcello, Nic, Skye,
Taylor
System: Dungeons & Dragons 5th Edition
Vibes: adventure, fantasy, tactical combat
Status: Completed
The original, epic campaign that started this group
A bunch of strangers seek a secret society after a series of strange
dreams. As they uncover more hidden truths, they discover a plot with
the universe at stake
This one starts a little spotty while we get started. I was new to
this and we were all new to roleplaying with eachother. We soon find out
style and our footing, and it continually gets better as we go. I’m very
proud of how it all ended, and think it is still some of my best work. I
don’t think I’ll ever do another super-long campaign like this again (it
spanned 4 years and 200 episodes), but I’m very glad I finished this
one.
I recommend you start in the final arc. By that point, we’ve
definitely improved significantly, and it’s easily the best part of the
story. It’s also relatively self-contained. Previous arcs foreshadowed
it, but most other plot threads were already wrapped up before the
heroes tackled this last, impossible task.